Tuesday, 5 June 2018

June 5 - Genius Hour #11

1. What happened over the past week,
This past week my partner and I have been fixing the textures and animations of the blocks in our game as well as touching up the levels to make it more smooth.

2. How it made you feel (yes I want a feeling and why you felt that way).
I feel relieved that all our hard work is finally paying off with this game through all the problems we encountered, it was a great feeling playing the game through and seeing all of the codes we implemented put to good use.

3. What you learned, what challenges you faced,
These last few weeks I haven't really learned anything new in terms of applying it to our game, thus meaning we also have not faced significant challenges. We feel happy with what we have created and have no intention of putting something that could potentially break our game.

4. How are you going to overcome these challenges
Any challenges we have faced we would refer ti the tutorials section of Flowlab that is very well organized.

5. What failed (if anything) and why this happened.
Nothing has failed us as we are only applying the finishing touches to our game and not adding new things.

6. What do you anticipate in the future?
I anticipate very soon we will be finished and begin the preparations of presenting our genius hour project.

7. Most importantly you need to write what you learned, if you learned anything at all for that week, and if you did nothing that Tuesday, why?  Were you tired, were you not inspired to work?  How were you feeling that day?
This week we really never did much because we are basically 99% done with our game. My partner and I are just making sure there are no potential hacks or glitches in the system that could ruin the experience for the player when it comes to completing it. Overall I was feeling a little tired but it was manageable to get some work done.


8. List your tasks that you need to complete in order to have your genius hour presentation ready for Monday, June 11.  Now, answer the question – is your project in good shape? Explain.
I believe our project is in great shape and there are no other tasks for us to complete, meaning we are ready to begin presenting soon.


9. Get someone to critique your project at this time. They should give you one positive and one area for improvement for your project. Who did you have critique your project, and what did they say? What changes do you need to make to your project? We had Michael Duong run through our game and he told us that he felt the game should be a little more difficult and we need to increase the number of traps we had. One thing he did like was the dialogue at the beginning of the game.



Block B Africa Julius Madaje